清华大佬耗费三个月吐血整理的几百G的资源,免费分享!....>>>
直接看代码,解释。主要是用到图片处理的
PorterDuff.Mode.SRC_ATOPSRC_ATOP
源像素和目标像素相混合让上层图居中显示,达到加框效果
import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffXfermode;
import android.graphics.Rect;
import android.os.Bundle;
import android.widget.ImageView;
public class MainActivity extends Activity {
private ImageView imageView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
imageView = (ImageView) findViewById(R.id.imageView1);
// 获得imageview中设置的图片
Bitmap lay1 = BitmapFactory.decodeResource(getResources(),
R.drawable.icon_folder);
Bitmap lay2 = BitmapFactory.decodeResource(getResources(),
R.drawable.mobileqq);
// 获得图片的宽,并创建结果bitmap
int width = lay1.getWidth();
Bitmap resultBmp = Bitmap.createBitmap(width, width,
Bitmap.Config.ARGB_8888);
Paint paint = new Paint();
Canvas canvas = new Canvas(resultBmp);
canvas.drawBitmap(lay1, 0, 0, paint);// 画下层
// 让上层的图标居中显示
int top = 0;
if (lay1.getHeight() > lay2.getHeight()) {
top = (lay1.getHeight() - lay2.getHeight()) / 2;
}else{
//这里可以判断图片是否大于框,进而再继续获取大于的多少,进行上层图片的缩放,然后再进行交集,方法就不写了
}
int left = 0;
if (lay1.getWidth() > lay2.getWidth()) {
left = (lay1.getWidth() - lay2.getWidth()) / 2;
}else{
//这里可以判断图片是否大于框,进而再继续获取大于的多少,进行上层图片的缩放,然后再进行交集,方法就不写了
}
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_ATOP));// 选择交集去上层图片
canvas.drawBitmap(lay2, left, top, paint);
imageView.setImageBitmap(resultBmp);
}
}