小游戏Bomb Cacher

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import sys
import pygame
import random
import pdb
from pygame.locals import *

def print_text(font, x, y, text, color=(255,255,255)):
    imgText = font.render(text, True, color)
    screen.blit(imgText, (x,y))

# main begin
pygame.init()
screen = pygame.display.set_mode((600,500))
pygame.display.set_caption("Bomb Game")
font1 = pygame.font.Font(None, 24)
pygame.mouse.set_visible(False)
white = 255,255,255
red = 220,50,50
yellow = 230,230,50
black = 0,0,0

lives = 3
score = 0
game_over = True
mouse_x = mouse_y = 0
pos_x = 300
pos_y = 460
bomb_x = random.randint(0,500)
bomb_y = -50
vel_y = 0.1

while True:
    for event in pygame.event.get():
        if event.type == QUIT:
            sys.exit()
        elif event.type == MOUSEMOTION:
            mouse_x, mouse_y = event.pos
            move_x, move_y = event.rel
        elif event.type == MOUSEBUTTONUP:
            if game_over:
                game_over = False
                lives = 3
                score = 0
                vel_y = 0.1
    keys = pygame.key.get_pressed()
    if keys[K_ESCAPE]:
        sys.exit()
    screen.fill((0,0,100))

    if game_over:
        print_text(font1, 100, 200, "CLICK TO PLAY")
    else:
        bomb_y += vel_y

        # has the player missed the bomb
        if bomb_y > 500:
            bomb_x = random.randint(0,500)
            bomb_y = -50
            lives -=1
            if lives == 0:
                game_over = True

        # see if player has caugh the bomb
        elif bomb_y > pos_y:
            if bomb_x > pos_x and bomb_x < pos_x + 120:
                vel_y += 0.05
                score += 10
                bomb_x = random.randint(0,500)
                bomb_y = -50

        # draw the bomb
        pygame.draw.circle(screen, black, (bomb_x-4, int(bomb_y)-4), 30, 0)
        pygame.draw.circle(screen, yellow, (bomb_x, int(bomb_y)), 30, 0)

        # set basket position
        pos_x = mouse_x

        if pos_x < 0:
            pos_x = 0
        elif pos_x > 500:
            pos_x = 500
        # draw basket
        pygame.draw.rect(screen, black, (pos_x-4,pos_y-4,120,40), 0)
        pygame.draw.rect(screen, red, (pos_x,pos_y,120,40),0)
        # print
        print_text(font1, 0, 0, "LIVES" + str(lives))
        print_text(font1, 500, 0, "SCORE" + str(score))
        pygame.display.update()