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使用WINAPI的CreateThread
和C/C++的_beginthread/_beginthreadex
和pthread的pthread_create
win7
mingw
/*
purpose:
练习windowAPI的线程函数CreateThread,
和标准C库的线程函数_beginthread/_beginthreadex,
和mingw的线程函数pthread_create
author:looyer@sina.com
date:2016/4/20
*/
#include <windows.h>
#include <process.h>
#include <iostream>
#include <cstdlib>
#include <cstdio>
#include <pthread.h> //需要-lpthread
using namespace std;
//使用_beginthread创建的线程函数,对线程控制较弱,使用_endthread(void)结束线程
void __cdecl threadA(void *p)
{
for(int i = 0; i < 5; i++) {
cout << "thread_A\n";
Sleep(500);
}
}
//使用_beginthreadex创建的线程函数
unsigned int __stdcall threadB(void *p)
{
for(int i = 0; i < 5; i++) {
cout << "thread B\n";
Sleep(500);
}
}
//使用WinAPI的CreateThread创建的线程函数
DWORD WINAPI ThreadC(LPVOID param)
{
for(int i = 0; i < 5; i++) {
cout << "thread C\n";
Sleep(300);
}
return 0;
}
//使用pthread_create创建的线程函数
void* thread_D(void *param)
{
for(int i = 0; i < 5; i++) {
cout << "thread D\n";
Sleep(400);
}
return 0;
}
int main(int argc, char *argv[])
{
_beginthread(&threadA, 0, 0);
HANDLE hEx = (HANDLE)_beginthreadex(0, 0, &threadB, 0, 0, 0);
HANDLE hThread = CreateThread(0, 0, ThreadC, 0, 0, 0);
pthread_t pid;
pthread_create(&pid, 0, thread_D, 0);
WaitForSingleObject(hThread, INFINITE);
CloseHandle(hThread);
WaitForSingleObject(hEx, INFINITE);
CloseHandle(hEx);
pthread_join(pid, 0); //等待thread_D执行完成
system("pause");
return 0;
}
NAME = multi_thread_create $(NAME): $(NAME).o g++ -g -o $(NAME) $(NAME).o -lpthread -luser32 -lkernel32 $(NAME).o: $(NAME).cpp g++ -g -c $(NAME).cpp
make -f makefile.txt cmd